I Tricked an Entire Nation Into Surrendering to My Army of Just 11 People - Manor Lords
TLDRIn this entertaining playthrough of Manor Lords, the player, Josh, embarks on a humorous journey to build and manage a settlement. Starting with just 11 people, he navigates through various challenges such as housing, food scarcity, and bandit threats. With a blend of strategy and luck, he manages to expand his territory by exploiting the AI's mechanics, tricking the game into surrendering lands without direct conflict. His tactics involve leading enemies into the path of allied armies and using the game's mechanics to his advantage. The summary concludes with Josh's settlement growing and prospering, highlighting the game's potential for both strategy and humor.
Takeaways
- 🎮 The game 'Manor Lords' is in Early Access, which means it's still under development and may have bugs.
- 🏰 Players start by choosing a portrait and name for their character, who is a lord overseeing a village.
- 🛤️ The game features a visit mode where players can walk around their town in third person, and a map view to manage their region.
- 🏘️ Villagers have daily activities like sitting by the fire, socializing, and working, which players can observe.
- 🛡️ The player's character, the Manor Lord, is depicted as wearing armor and is referred to as 'sweaty,' indicating a humorous or challenging aspect of the game.
- 🔄 The game includes a time acceleration feature, allowing players to speed up time and see the effects on their village.
- 🏞️ Players can build various structures like logging camps, houses, and marketplaces to develop their settlement.
- 🛡️ The player can encounter challenges such as bandits stealing resources and the threat of an army approaching their village.
- 📜 There are diplomatic options like sending messages and negotiating with other lords, which can influence the game's events.
- ⛰️ The game world includes different types of terrain, and players can explore beyond their village borders.
- 🏛️ The transcript humorously describes the player's experience and strategies, including tricking other characters and leveraging game mechanics for advantage.
Q & A
What game is Josh playing in the video?
-Josh is playing a game called 'Manor Lords' which is in Early Access.
What is the humorous custom coat of arms that Josh creates for his character in the game?
-Josh creates a custom coat of arms featuring a nuclear blast, which he humorously suggests was common in medieval times.
What is the name of the world in which Josh's character finds himself?
-Josh's character is in the world of Kandria, which he mistakenly refers to as Cryia.
What is the 'visit mode' in the game and how does it function?
-The 'visit mode' allows players to walk around their town in third person mode, providing a more personal view of the village and its inhabitants.
What strategy does Josh employ to deal with bandits and threats without an army?
-Josh uses a strategy of avoiding direct conflict by declaring peace and leveraging the presence of an allied army to deter or handle threats for him.
How does the game handle the passage of time and seasons?
-The game auto-saves and allows players to speed up time, as seen when the game transitions from springtime to autumn, indicating the passage of seasons.
What is the significance of the marketplace in the game?
-The marketplace provides space for assigned families to set up stalls, which is important for the economic aspect of the game and can also be used strategically to deforest areas for better visibility.
How does Josh's character react to the threat of an impending battle?
-Instead of preparing for battle, Josh's character declares peace and continues with building and improving the village, even when faced with the threat of an army approaching.
What is the role of the 'corpse pit' in the game?
-The 'corpse pit' is a place where dead bodies can be buried. It is used after battles or when villagers die, serving as a management tool for the aftermath of conflicts.
What is the outcome when Josh's small army of 11 people faces an empty bandit camp?
-Upon arrival at the bandit camp, it is found to be empty. Josh's small army is able to claim the camp without a fight, and the area becomes part of their territory.
How does Josh's character manage to expand his territory without engaging in battles?
-Josh's character expands his territory by strategically showing up at the right place at the right time, leveraging the presence of allied armies, and using diplomacy to declare peace and negotiate land claims.
Outlines
😀 Introduction and Early Access Exploration
Josh, the presenter, welcomes viewers to the game 'Manor Lords' and thanks the developers for the key. He humorously anticipates Early Access bugs and starts a new game, choosing a portrait and a coat of arms with a custom nuclear blast symbol. He enters the game world of Kandia, a place of hardworking people who enjoy squats. The video showcases the third-person 'visit mode' for exploring the town, and Josh playfully interacts with the villagers. He also discusses the game's map and pathfinding, deciding to build a road to improve navigation.
🏡 Village Management and Building
Josh focuses on building and managing his settlement. He starts with a logging camp and burgage houses for his villagers, who are initially living in tents. He also assigns workers to the newly built facilities. As the village grows, he addresses food shortages by constructing a hunting camp and forager hut, strategically placing them to make villagers work for their resources. Throughout, he maintains a humorous and somewhat sarcastic commentary on the game's mechanics and his developing village.
🛣️ Land Development and Bandit Encounters
The narrative continues with Josh developing the land further by building a marketplace to increase visibility and prevent resource theft by bandits. He experiments with the game's building mechanics, creating a large marketplace with no construction cost. Josh also deals with bandit camps and the threat of raiders, employing a strategy of avoidance and utilizing the game's mechanics to his advantage, such as using the existing army of another lord to defeat bandits.
🏰 Defense and Diplomacy
Josh encounters a situation where another lord, Hild Bolt, is claiming a region. He tries to resolve the issue diplomatically but ends up in a battle anyway. Surprisingly, he wins without any effort after Hild Bolt's army engages. He then humorously handles the aftermath, including the burial of bodies and the construction of a corpse pit. The paragraph ends with another threat of an army approaching, but Josh remains nonchalant, showcasing the game's automatic saving feature.
🛡️ Army Formation and Battle Strategy
As another ruler's army is on the move, Josh decides to form an army of his own, despite having only 11 spears and 20 shields. He sends his small army to greet the oncoming force, hoping to avoid actual combat. When bandits attack, Josh takes advantage of Hild the Bolt's army to defeat them without any losses. He then explores empty bandit camps, claiming the land and resources for himself. The paragraph concludes with Josh outmaneuvering bandits by leading them into Hild the Bolt's army, effectively using them to fight his battles.
🏟️ Victory and Expansion
Josh takes control of a region simply by showing up as Hild the Bolt's army claims it. He renames the areas he controls with humorous names and plans to build a marketplace. He also narrates a small conflict where his 11 soldiers engage in a fight, though it's unclear how it ends. The video ends with Josh letting his small army resolve their conflict while he plans to see the viewers in the next episode.
Mindmap
Keywords
Manor Lords
Early Access
Village
Outlaws
Road
Visit Mode
Logging Camp
Marketplace
Bandits
Battlefield
Peace Declared
Highlights
Josh, the player, begins a new game of Manor Lords, a recently released Early Access title.
Customization options are available for the player's portrait and coat of arms, including a humorous nuclear blast design.
The game world of Kandian is introduced, a place where villagers love to do squats and socialize.
The 'visit mode' is used to explore the town in third person, revealing early development glitches.
The player establishes a road to improve pathfinding to their town.
An amusing interaction with the villagers, where the player, as Lord Sir Swatow, commands them around.
The player sends a missive to HBL Von Baron Root asserting a claim, despite being new to the game.
An exploration of the game's map reveals a border that leads to a mysterious tapestry of puzzle pieces.
The player humorously navigates the game world, even running into a Highwayman and other villagers.
An unexpected game crash occurs, leading to a reload from an auto-save point.
The passage of time is noted as the game jumps from spring to autumn, affecting the village's situation.
The player strategizes about resource management, deciding to build a logging camp for wood.
In a turn of events, the player's village is defeated by outlaws, leading to a discussion on restarting the game.
The player experiments with building a marketplace with no construction cost, impacting the forest ecosystem.
A bandit camp is discovered near the town, prompting a decision on how to handle the potential threat.
The player's army of 11 people is formed, showcasing a creative and humorous approach to in-game challenges.
The player tricks an entire nation into surrendering by leveraging the game's mechanics and AI behavior.
The player humorously renames conquered lands, reflecting their personal touch on the game world.
The final highlight showcases the player's strategy of doing nothing to win wars, adding a comedic twist to the gameplay.