Slowly but Surely | Midjourney Office Hours Recap May 15th 2024 | Midjourney News

Future Tech Pilot
15 May 202403:19

TLDRThe Midjourney team is gearing up for the launch of private rooms on their website, allowing users to invite others for collaborative content generation. They are also working on website enhancements, including improved help and documentation access, and experimenting with Discord-free sign-ups. The team is excited about the upcoming 6.1 release, which promises significant improvements and an optional personalization feature that adjusts content to user biases. This feature will initially offer a simple style customization that can be shared among users. The team aims to increase the diversity of images, considering color blindness and cultural preferences. While version 7 is in development, with a focus on knowledge and improved prompting, there's uncertainty regarding its resolution and speed. The team is also considering adding website features like stats and trend exploration, and is exploring new projects involving 3D models and real-time content. They prioritize personalization and the 6.1 release before fully committing to version 7. The team's long-term goals include setting a unique direction for their lab, avoiding imitation of other labs, and ultimately aiming to simulate worlds, blurring the line between creator and player in a true simulation.

Takeaways

  • ๐Ÿš€ **Private Rooms Launch**: The team is preparing to launch private rooms on the website for collaborative content generation.
  • ๐Ÿ› ๏ธ **Website Polishing**: Improvements are underway, including better help and documentation navigation.
  • ๐Ÿ“ **User Onboarding**: Experiments are being conducted to streamline the sign-up process without relying on Discord.
  • ๐ŸŽ‰ **Upcoming Release 6.1**: David is excited about the upcoming 6.1 release, hinting at significant improvements.
  • ๐Ÿ”ง **Personalization Features**: A new personalization feature is in the works, allowing users to adjust generation to their bias, starting simply and expanding in the future.
  • ๐ŸŒˆ **Increased Image Diversity**: Efforts are being made to increase the diversity of images, considering color blindness and cultural preferences.
  • ๐Ÿค– **Version 7 Development**: There's an ongoing debate about the aggressiveness of the next model, which will be more knowledgeable and better at prompting and generating multiple objects.
  • ๐ŸŽฏ **Focus on Personalization and 6.1**: The current focus is on perfecting personalization and the 6.1 release before moving on to version 7.
  • ๐Ÿ“Š **New Website Features**: Plans to add cool features like stats and trend exploration to the website are in the pipeline.
  • ๐Ÿ”ฎ **Long-Term Projects**: David mentioned multi-year goals that include big, innovative projects, although specifics were not disclosed.
  • ๐ŸŒŸ **Setting a North Star**: The lab aims to set a guiding vision (North Star) to keep the team focused and avoid copying other labs' features.
  • ๐ŸŽฎ **Simulation vs. Video Games**: An interesting perspective was shared on the difference between simulations and video games, emphasizing the lack of distinction between creator and player in simulations.

Q & A

  • What is the main focus of the Midjourney team for their upcoming updates?

    -The main focus of the Midjourney team is preparing to launch private rooms on their website, where users can invite others to generate content with them. They are also working on website polishing, including better help and documentation exploration, and experimenting with sign-ups without using Discord.

  • What does David say about the upcoming release of version 6.1?

    -David is excited about the 6.1 release, stating that it will be better in many ways, with improvements in personalization being a key feature. This personalization will be optional and will allow for adjustments to shorter prompts to fit the user's personal bias.

  • How will the personalization feature in version 6.1 work?

    -The personalization feature in version 6.1 will allow users to adjust the generation to their personal bias, particularly for shorter prompts. It will start with a simple one-style option that users can share with others.

  • What is the expected impact of the increased diversity of images on the community?

    -The increased diversity of images is expected to positively affect the community by catering to a wider range of preferences, including those related to color blindness and culture-based preferences.

  • What are some of the considerations for version 7 of the Midjourney software?

    -Version 7 is in development with an internal debate on how aggressive the model should be. It will have more knowledge, better prompting, and improved multiple object generation capabilities. However, there are concerns regarding the model's resolution, speed, and the default aesthetic.

  • What are some of the additional features David mentioned wanting to add to the website?

    -David mentioned wanting to add more cool features to the website, such as user statistics and exploring trends. He also hinted at big, new projects involving 3D models, video, and real-time capabilities.

  • Why does David believe that focusing on personalization and version 6.1 is important before moving on to version 7?

    -David believes that focusing on personalization and version 6.1 is crucial as it sets a clear direction for the lab. This focus will guide the team and keep them concentrated on their goals before tackling the more complex and ambitious version 7.

  • What does David think about the current state of video in the context of the Midjourney project?

    -David pointed out that video isn't consistently good enough at the moment and would be very expensive to run. He suggests that 3D and faster models are looking more promising than video at this time.

  • What is the long-term vision that David has for the lab?

    -David's long-term vision for the lab involves setting a 'North star' that will guide the team and keep them focused. He aims to simulate worlds, which he differentiates from a video game by stating that in a simulation, there is no distinction between a creator and a player.

  • How can users follow the creator of the video for more content?

    -Users can follow the creator on Instagram and Twitter for more content. The provided usernames are mentioned in the transcript, with the Twitter handle being @futuretechpilot.

  • What is the significance of the prompt 'Tao iso50, poster the intelligence points towards a subject faction using these ancient forces to realign Global power structures'?

    -This prompt is an example of the kind of creative and imaginative content that can be generated using Midjourney's tools. It suggests a narrative involving ancient forces and global power dynamics, which could be used to create artwork or explore storytelling within the Midjourney community.

  • What does the term 'stylize 40 100 400' refer to in the context of the prompt?

    -The term 'stylize 40 100 400' likely refers to specific parameters or settings within the Midjourney tool that control the style and detail of the generated content. These numbers could represent different aspects of the styling process, such as levels of abstraction or detail.

Outlines

00:00

๐Ÿš€ Mid-Journey Office Hours Recap

The video recaps the May 15th Mid-Journey office hours, focusing on the upcoming launch of private rooms for collaborative content generation. The team is also working on website enhancements, such as improved help and documentation access, and experimenting with alternative sign-up methods. There's anticipation for the 6.1 release, which promises significant improvements and optional personalization features that can adjust content generation to user biases. The diversity of images will increase, potentially addressing color blindness and cultural preferences. Version 7 is in development, with debates on model aggressiveness and capabilities, including knowledge and prompting improvements. Personalization and the 6.1 release are the current priorities, followed by version 7. The team is also considering adding website features like stats and trend exploration, and looking into ambitious projects involving 3D models and real-time interactions, which are seen as more promising than video at this stage. David, from the team, emphasizes the lab's goal of setting a unique direction, not just copying others, and mentions long-term objectives related to simulating worlds, highlighting the philosophical difference between a video game and a simulation.

Mindmap

Keywords

๐Ÿ’กPrivate Rooms

Private Rooms refer to a feature that the team is preparing to launch on their website. This feature will allow users to create a private space where they can invite others to collaborate and generate content together. It is a key part of enhancing user interaction and community building within the platform.

๐Ÿ’กPolishing the Website

This term refers to the ongoing efforts by the team to improve the user interface and user experience of their website. It includes refining the design, making it more user-friendly, and adding features that help users to get assistance and explore documentation more efficiently.

๐Ÿ’กPersonalization

Personalization is a feature that the team is developing which will allow the system to adjust content generation to align with a user's personal preferences or biases. This will be particularly useful for shorter prompts and is designed to be optional, providing users with more control over their experience.

๐Ÿ’ก6.1 Release

The 6.1 Release is an upcoming version of the platform that the team is working on. David, presumably a team member, expresses excitement about this release, indicating that it will offer significant improvements over the current version, although specifics are not detailed in the transcript.

๐Ÿ’กOptional Features

Optional Features are aspects of the platform that users can choose to enable or disable based on their preferences. In the context of the video, personalization is mentioned as an optional feature, emphasizing the platform's commitment to user autonomy and customization.

๐Ÿ’กDiversity of Images

The Diversity of Images refers to the team's goal of increasing the variety and inclusivity of the visual content generated by their platform. This includes considerations for color blindness and culture-based preferences, aiming to make the platform more accessible and representative of a broader audience.

๐Ÿ’กVersion 7

Version 7 is mentioned as a future iteration of the platform that is in development. It is expected to have a more advanced model with greater knowledge and improved prompting and object generation capabilities. However, there are ongoing debates and uncertainties regarding its aggressiveness, resolution, speed, and default aesthetic.

๐Ÿ’กCool Features

Cool Features are new and exciting additions that the team is considering for the website. These include statistics, trend exploration, and potentially big, innovative projects that are not yet specified but are suggested to involve 3D models, video, and real-time interactions.

๐Ÿ’ก3D Models and Real-Time

3D Models and Real-Time refer to the team's interest in incorporating three-dimensional modeling and real-time interactions into their platform. David notes that these technologies are currently looking more promising than video due to the inconsistent quality and high cost associated with video processing.

๐Ÿ’กMulti-Year Goals

Multi-Year Goals are long-term objectives that the team has set for themselves, which may take several years to achieve. While not elaborated upon in the transcript, these goals are meant to guide the team's focus and direction, aiming for a unique path rather than simply following what other labs are doing.

๐Ÿ’กSimulation vs. Video Game

This concept contrasts the idea of a video game, where there is a clear distinction between the player and the creator, with a simulation, where this distinction is blurred or non-existent. This philosophical perspective is part of the team's vision for the future of their platform, hinting at a more immersive and participatory user experience.

Highlights

Midjourney is preparing to launch private rooms on their website for collaborative content generation.

The team will be polishing the website with improved help and documentation features.

Experiments are being conducted to facilitate user sign-ups without the need for Discord.

David, a team member, is excited about the upcoming 6.1 release, hinting at significant improvements.

Personalization features are in development and will be optional, affecting shorter prompts.

The initial personalization will offer a simple style option that users can share.

The diversity of images in the community is set to increase, potentially benefiting color blindness and cultural preferences.

Version 7 of the software is in development, with debates on the model's aggressiveness.

The new version will have more knowledge and improved prompting and object generation capabilities.

Concerns remain about the resolution and speed of the Version 7 model.

David emphasized a focus on personalization and the 6.1 release before fully shifting to Version 7.

The website will see new features such as statistics and trend exploration.

There are plans for ambitious projects involving 3D models, video, and real-time technologies.

David noted that real-time and 3D technologies are currently outperforming video.

The cost and quality of video content are concerns that make 3D and faster models more appealing.

Long-term goals, which may take several years, are in place to guide the lab's direction.

David aims to set a unique direction for the lab, avoiding imitation of other labs' features.

Public disclosure of these goals may aid in unifying progress towards simulating worlds.

A key philosophical point raised is the lack of distinction between a creator and a player in a simulation versus a video game.